• Blog
  • Projects
  • About
  • Contact
Menu

Fenix Design

  • Blog
  • Projects
  • About
  • Contact

How I Learned to Stop Worrying and Love Free to Play

July 26, 2013

What is there to like about Free to Play? Why would anyone like making games that seem to employ tricks, blocks in play, obvious frustration and other mechanics to seemingly try to squeeze every last penny out of a player?

Read More
Tags Free to Play, Premium Games, Pay to Play, Monetization, Development
Nokia_Microsoft_sm.png

Blue Screen of Death - Now on Nokia Devices

May 15, 2013

It is not that I don t want both companies to succeed, indeed I do, I believe that the mobile market and markets in general, are better when more companies compete to earn my consumer dollars, but …

Read More
Tags Apple, Blue Screen of Death, Nokia, Microsoft, Mobile, Business
art_v_craft.jpg

Arts and Crafts

July 7, 2012

You find yourself at the very edges of a criminal empire. On the one hand, you are tasked with infiltrating it and bringing it to its knees. On the other hand, you have to work with the others already in the empire to build a case against them.

Read More
Tags Zynga, Game Design, Design, Development, Video Games, Art
WeDare_01.png

“We Dare” (you to buy this in the US)

February 26, 2011

Personally I applaud Ubisoft for making such a game and bucking the trend to make yet another motion controller wagging piece of shovel ware

Read More
Tags Video Games, Nintendo, Ubisoft, We Dare, Wii
← Newer Posts

Latest Posts

Featured
Trust_TheOatmeal_02.png
Aug 21, 2018
Teams Move at the Speed of Trust
Aug 21, 2018
Aug 21, 2018
CustomerService_01.jpg
Aug 12, 2018
Great Customer Service in a Transactional Economy
Aug 12, 2018
Aug 12, 2018
Ca$h Royal - “Show me the Money” or Monetizing on value.
Sep 19, 2017
Ca$h Royal - “Show me the Money” or Monetizing on value.
Sep 19, 2017
Sep 19, 2017
Goruck.jpeg
Nov 25, 2016
That is a terrible idea. What time? (HCLS - Recap and insights)
Nov 25, 2016
Nov 25, 2016
Blog_Games_HearthStone_Image.png
Nov 20, 2015
Down Time = Game Time
Nov 20, 2015
Nov 20, 2015
Never Work for Someone Who is Not Willing to Out Work You
Mar 7, 2015
Never Work for Someone Who is Not Willing to Out Work You
Mar 7, 2015
Mar 7, 2015
The Awesomeness Manifesto
Jan 18, 2014
The Awesomeness Manifesto
Jan 18, 2014
Jan 18, 2014
Public Transit + Multiplayer Gaming = Win!
Nov 16, 2013
Public Transit + Multiplayer Gaming = Win!
Nov 16, 2013
Nov 16, 2013
Who's Job is it Anyway?
Oct 27, 2013
Who's Job is it Anyway?
Oct 27, 2013
Oct 27, 2013
Black and White Mayhem
Oct 6, 2013
Black and White Mayhem
Oct 6, 2013
Oct 6, 2013

Powered by Squarespace